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You Don't Know Jack 6: The Lost Gold [PC]





"Don't let the dated graphics fool you, these games are some of the best 2D fighters around."

8.8

Superb
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
20 to 40 Hours
The Bottom Line:
"Solid"

Summary

KOF 2000/2001 is a must buy for KOF fans and 2D fighter fans alike. The graphics may be dated, but, the gameplay and fighting system are not. The gameplay is awesome and one of the deepest 2D fighting systems, I've ever played. The sound of the game is a mixed bag. The characters voices and sound effects sound very well, but, the music sounds generic. The music is just like this cheap techno music that could been used in any other game. But aside from the graphics and cheap music, the gameplay and fighting system make this game very fun to play and very addictive. Anyone that is a fan of the KOF series or 2D fighters shouldn't pass this one up.




Two classic beat-em-ups that are well worth getting for any fan of the genre

8.8

Superb
Difficulty:
Hard
Learning Curve:
0 to 30 Minutes
Time Spent:
20 to 40 Hours
The Bottom Line:
"Old-school"

Summary

Ok just the other day I picked this fantastic double game disc up for just £8 brand new still wrapped, so it was clearly a bargain straight away, not to mention my love of 2D beat-em-ups so it was clearly a must get for me.

Now I will be honest this is the first King of Fighters games I had ever played, I have Fatal Fury on the Mega Drive and Capcom vs SNK 2: EO on the GCN but that is about it, I had new from a bit of experience that these games were harder and had tighter controls than Capcomís games but that never put me off as I just love a good scrap.

I loaded up KOF2000 first and was pleasantly surprised at the opening movie, I will admit the menu screen was a little under whelming since it was basic beyond belief, but I didnít let that worry me. When I did start up the game I was greeted by some very well drawn backdrops that still hold up well, everything looked just right, the controls are pretty much perfect, and easy to pick up if you have played any 2D Beat-em-up ever. I found my self struggling at first since I was going in blind as to what to do against certain opponents, but once I did I was pretty much hooked. I donít think I have stopped playing this game for too long lately, especially in multiplayer and Party modes, plus the added bonus of unlocking all the previous KOF intros is a decent one and gives you something extra to play for.

This one is clearly a fine example of how to make a classic looking 2D Beat-em-up and well worth playing.

Now after playing KOF2000 I was expecting much the same from the sequel, I couldnít have been more wrong, upon loading this one up; I was greeted by a fantastically drawn intro and in all honesty blown away by the menu presentation and art work, seeing as they were a huge improvement over the last game. When I finally got around to playing the game I was pleasantly surprised that the whole thing had been given a makeover as far as the backgrounds went, but ever so slightly disappointed that the characters looked slightly out of place now and low-res, it never really bothered me for long though as I started playing this and couldnít stop like the last one. Iíll also have to say I found this one slightly harder too due to the increased speed, but that just made it better.

Anyone out there looking for a classic beat-em-up you wont find any better than the two on here, itís a shame that games like this are considered Retro or just for a niche market as most of them are far better than their 3D counterparts, I guess the only good thing about it is the games are usually cheaper. This is a must for anyone who loves good beat-em-ups.





These Games Did Not Age Very Well

6.2

Fair
Difficulty:
Easy
Learning Curve:
0 to 30 Minutes
Time Spent:
10 Hours or Less
The Bottom Line:
"Disappointing"

Summary

I must admit that I enjoyed Activision games in my youth during the days of Atari 2600. But 25 years later having been exposed to the gamut of video games and having the opportunity to replay all the games that I grew up with...did it have replay value? I was bored and disappointed. The nostalgia was dominated by the frustrations of these games itself which have primitive cave-man graphics and gameplay didn't age too well either. I accepted the cave-man graphics when I was younger because that's what's available.

Kaboom my favorite Activision game could NOT be played accordingly without a paddle so it was frustrating. Plaque Attack one of the better games, is fun initially but the AI cheats towards the end -- bad programming. Stampede the horse runs too slow up and down. All the other games are a bore these days and graphics were so important. Activision could have at least tried to update the graphics of a few good games in the anthology.




These games may feel dated, but they're still fun.

7.1

Great
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
10 to 20 Hours
The Bottom Line:
"Old-school"

Summary

Game compilations have been all the rage over the last few years with developers. They allow them to cash in on games that are long past their prime, haven't seen the open market in years, yet may still be commercially viable and come cheap to produce. Naturally, sooner or later, someone was bound to put out a collection of games from the fabled Atari Era from the early 1980's, and that's where Activision Anthology comes in. Itís a collection of a few dozen Atari 2600 games from the early 1980s, as well as some brand-new never-released-before fan-made games and a few odds and ends that were discovered lying around at Activision.

As compilations go, Activision Anthology is an incredibly comprehensive collection. It features over fifty different games created by the company in it's time developing for the 2600, among them such classics as Pitfall, and Kaboom!. Not only does the game feature these in their entirety, but it also contains complete reproductions of their original boxart, as well as of their instruction manuals. A few of the fan-made games and prototypes that never made it to market even feature some commentary by the developers responsible for them.

Luckily enough, many of the games hold up in terms of sheer gameplay quality to these days. It's possible to look at some of them as embryonic forms of older games that became more popular as time went on, as games like Pitfall and Enduro bear strong resemblance to modern platformers and racers respectively. Many of them are still incredibly fun to play though. While they're most certainly on the simplistic side due to the limitations of the 2600's technology, a great deal of these games are good enough to hold anyone's attention for a long time. And with the wide selection of games available here, it's almost certain that anyone will find something to like here.

Naturally, the presentation of these games hasn't fared well over the years at all. Most of them look downright primitive by today's standards. Even the menu screens, while creative and entertaining, are a bit on the grainy side. Sound isn't much better, as the beeping and screeching that permeates it almost constantly can become annoying very quickly. But that's to be expected with games as old as this, so that can be easily forgiven. In the meantime, the menu screens come with their own unique 80's style music which on it's own provides welcome relief from the gameplay sounds, but also helps to give the entire package it's own feel.

With as many games available as there are here, this game has a great deal of replay value for anyone who isn't immediately turned off by the game's simplicity or presentation. Any of the fifty games can be quickly learned even on the fly, making it easy to switch from one to another at any time and keep the fun going. The game even awards you patches for completing different achievements in each of the different games, giving players another reason to keep going.

The games in Activision Anthology may clearly be creatures of their own time, but they aren't total relics. Many of them remain fun to play, and that alone is reason enough to pick this game up. The huge amount of additional information that is included, such as the instruction manuals and boxart are no more than an excellent added incentive to play this game. It's highly recommended to both nostalgia enthusiasts and people with an interest in gaming's earlier years.




Not bad, but missing something. For $19 though, it's the best deal outside of NFL 2K5.

8.9

Superb
Difficulty:
Just Right
Learning Curve:
0 to 30 Minutes
Time Spent:
10 Hours or Less
The Bottom Line:
"Old-school"

Summary

So, I am probably a bit biased here. I am 23 years old now, nearly 24, and I bought the first jack game way back when, during those years when I had no idea what was going on with it, and in fact, had to wait a year to play it because my computer was too slow, that's right for a trivia game. Either way, once I did play, I loved it, and still have all five versions on CD. My point is, I have a reference point to talk about this version.
YDKJ 6 is very similar to the past versions. The questions are still witty and cover a wide range of topics, and the "special questions" and jack attacks...well...they definitly exist. Other then the pirate theme though, something is missing. I guess this is advertised when they start the game my saying that YDKJ 6 is really only "half" of a new game anyway. Still, what made the past YDKJ's so great was that each edition added to the previous one. This one has a pirate theme, which is bland if not sort of annoying, and lacks the characters and jokes the past episodes had. It also doesn't let you choose between a 7 and 21 question game (always 7) which sort of stinks. Don't get me wrong, the host (Schmitty...I think) is still great, and the game is a blast to play, it's just that this is one of the greatest game lines every made, and to be teased with half a new version, or even a continuation of an older version, just isn't fair.
Overall, for $19 you can't go wrong to get some more of the best trivia game the the world has ever known (see...we do know Jack). Maybe the more people that buy, the more inspired Jellyvision will be to make a YDKJ 7 and really kick butt with it. I imagine they just got tired of doing them (though I admitedly don't know why they stopped...maybe it was the TV show...which was good not great, ya know) but a little consumer support never hurts, so go buy the game, and enjoy playing...JACK
7.0

Great
6.7
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